I feel like I am alone in this because I can't find anything about it. An example of a non-essential NPC is a Whiterun Gaurd, there are many of them and no single Whiterun Guard is 'essential' to complete the game. Essential NPCs are 'immortal', they cannot be killed (as they're required for the game). An essential NPC is (by default) an NPC that is 'essential' to the game - e.g. I started a character using mods, Everything seems to be in a proper order, but I keep coming across NPCs (Specifically Bandits that turn invisible or into invisible werewolves!!) Even in early game! I'm level 3, at Bleak Falls Barrow and one of the Bandits turns into an Invisible Werewolf!!!! I find this extremely game breaking!! Anyone know the possible issue?! This command can be used to change the essential status of an NPC (a specified base ID, not your target or a reference ID).
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